A true classic from the Master - in a concise form, the book outlines the most important rules of good animation, the basics that will remain relevant regardless of the development of technology.
"Animators must first of all be able to draw; good drawing is the cornerstone of their success," the author states, and offers readers the best examples for practice. And in parallel with learning the drawing itself, he gives advice on acting skills, building a script and character image, working with rhythm, etc. As a result, the most saturated and concise training course was obtained - familiarization for beginners and advanced training for practitioners.
This book begins the series of professional literature "PRJCTRteka". This is a joint publishing project of ArtHuss with the creative and technical online school Projector. We plan to publish a wide range of topics in the Ukrainian language from the fields of graphic design, animation, interface design, management, game development, advertising... Bestsellers, practical books and the best examples for developing your professional skills.
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